//PRESSURE was my Final Major Project in year 2 of BA Design for Games at Plymouth College of Art. A survival horror in text, the game features branching paths and multiple endings.

Following an unnamed young man (known only as Suvivor) in post-apocalyptic Ukraine, the game follows one of his desperate struggles for survival against an unnatural, powerful force that threatens his life.

There's only one thing for it.



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Good stuff.